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Art of illusion x marks the spot
Art of illusion x marks the spot









art of illusion x marks the spot

#ART OF ILLUSION X MARKS THE SPOT CODE#

Once you're done, the code is: red, purple, yellow, green. Where it splits you need to add the colours together - remember: Red and blue makes purple. You need to follow the lines, then spin the wheels to the right shapes on the door on the left. Inside the locker opened by solving the table puzzle is the “anti-invisible ink” which you can use on the blobs on the back wall to uncover the cypher. The Yellow, Blue and Red blotches on the wall come with a note that says, “wet invisible ink”. Placing all the items on the table gives you the code: 139 to open the third locker on the wall.Īnti-Invisible Ink Puzzle and getting the paint On the other wall, open the two lockers to get the bananas and a painting that you can put in the open sesame frame in the corner. The paint-stained wine is in the bag next to the middle easel. This tells you that the cheese, along with a bottle and some bananas, need to go on the table in front of you. When you start, go left through the open door first.įrom the easel on the right, pick up the paint-stained cheese and inspect the drawing next to it.

art of illusion x marks the spot

You goal is to find the stashed paints and leave your mark on the escapist monument. Talk to Professor Slip the art teacher to start the puzzle. This is the lesser of the two challenges that are available to you, so it's best to tackle it first.Įscape Academy: The Hall of Escapists - "Escape Artist" Guide At the beginning of the Fall term in Escape Academy, the difficult puzzles don't waste time in getting started.Īfter some fun story moments in the Quad, the first challenge you will want to take on is at the Hall of Escapists - a monument to the best in the business.











Art of illusion x marks the spot